Difference between revisions of "Gears of War 4 Wiki talk:Admin noticeboard"

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The game utilizes Unreal Engine 4, a first in the Gears of War series. Splash Damage was brought in to help work on the game's multiplayer map making and network engineering. After the credits, a lone Snatcher falls over and dies in the woods. A knife pierces its belly, revealing Oscar to be alive. After getting himself up, he wonders, "Where the hell is everybody?"

Latest revision as of 15:14, 12 December 2016